Firmware Upgrade for LG 3DTV's

Firmware Upgrade for LG 3DTV's

I'm firmly in the passive 3D viewing system camp. Usually the argument for why an active viewing system is better is because you get true HD resolution in both eyes. Of course in practice, at 120 or 240Hz, the brain does an excellent job on its own of fusing full resolution HD from 2 half resolution images. LG being the world's largest purveyor of Passive 3D displays has done something interesting to further its case for the advantage of the viewing system - doubled the perceived resolution on their Passive 3DTV's.

VIA STEREOSCOPY NEWS >>>

LG recently made an update to the 3D algorithm that is used to create 3D pictures with its LG CINEMA 3D TV sets. According to LG this update improves 3D picture quality and 3D resolution. LG’s Cinema 3D uses a passive 3D technology based on cheap polarized 3D glasses (the same as in RealD movie theaters). Most 3D TVs on the market today utilize active 3D with expensive 3D glasses (around 100-150 $). The downside to passive 3D is that 3D resolution is lower, but now thanks to a clever use of its high frequency refresh rate, LG Cinema 3D screens are able to reach the same quality level.

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upgrading my TV now..

Update

on 2012-03-12 00:21 by Ben Cain

On the topic of 3D, I just saw John Carter in IMAX 3D. If this is as good as stereo conversions get, then they had better just give up. It doesn't work. I'd rather watch my movie in 2D than be subjected to 2 hours of something that looks like a children's pop up book. As for the film itself, imagine Krull with a budget of a 1/4 billion dollars and you're there. 

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But without the kitschy charm. 

3D Circus

3D Circus

Here's something fun for your web consumption - the Big Apple Circus in 3D. Shot with the unfairly neglected Panasonic 3D-A1. I think in the right circumstances, this camera makes awesome stereo pictures. Fast, cheap. and easy. Doing multicam stuff like this on a budget isn't even conceivable with beamsplitters.

Produced by Atlantic Motion Pictures

Director: Peter Wallach

DP/Stereo: Ben Cain

Operators: Marshall Rose, Nick Whitaker, Patrick Bracey

Editor: Alan Levy

Produced by Atlantic Motion Pictures

Director: Peter Wallach

DP/Stereo: Ben Cain

Editor: Alan Levy

I realize not everyone has a stereo monitor attached to their computer just yet. I should release these in Red/Cyan Anaglyph but it just looks so bad! Can't bring myself to do it.

James Cameron's "3D Rules"

James Cameron's "3D Rules"

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1. There is no screen

2. Stereo is very subjective

3. Analyzing stereospace on freeze frames can be misleading

4. Convergence CANNOT fix stereo-space problems

5. Convergence is almost always set on the eyes of the actor talking

6. Interocular distance varies in direct proportion to subject distance from the lens shots

7. Interocular and convergence should both vary dynamically throughout moving shots

8. In a composite, the foreground and background may want to have different interoculars

9. When stereo looks bad to the eye (visual cortex) it is important to eliminate the problems sequentially: Sync, reverse stereo, Vertical mismatch, color/density mismatch, render errors, highlights, image warping, vibrations

10. Some shots just can't be fixed

via Stereoscopy News

Update

on 2012-02-05 02:17 by Ben Cain

I'll add my own 3D Rule to this list -

When troubleshooting alignment, start at the front of the lens and work your way back. Check for lash and that the cameras are securely and correctly seated on their plates. You can end up wasting a lot of time futzing with the rig and mirror when alignment and calibration problems are often lens motors that are too close to the mirror box or a camera that isn't fully seated or correctly seated on its dovetail.